|Written by Administrator|
|Friday, 17 June 2011 00:00|
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Thousands of bees move together in a humanoid-shaped swarm. Viscid orbs form eyes that communicate sentience, and yearning.
Hivoid CR 6
Immunities mind-affecting effects
Weaknesses swarm traits
Melee slam (1d4+1) or swarm (2d6 plus poison)
Space 5 ft.; Reach 10 ft.
Special Attacks conscripting gaze (3/day), worker initiation
Spell-Like Abilities (CL 14th)
3/day—summon swarm (wasp swarm, Bestiary pg 275), summon giant wasp (Bestiary pg 275)
Skills Acrobatics +20, Fly +21, Perception +28
Languages telepathy 100 ft.
SQ hive body, hive mind
Hive Body (Ex) A hivoid’s composite body is more tightly formed than most swarms. As a result, its traits are slightly different than most swarms:
Hive Mind (Ex) Although made up of mindless bees, when a hivoid takes shape it forms a hive mind, gaining an Intelligence score, skill points, and language-based communication. As its mind is made up of a collective of mindless creatures, a hivoid retains the vermin immunity to mind-affecting effects.
Poison (Ex) Sting—injury; save Fort DC 10; frequency 1/round for 6 rounds; effect 1d2 Dexterity damage; cure 1 save. The save DC is Constitution-based. A hivoid suffers 1d4 damage when it successful hits with an attack that poisons a target.
Worker Initiation (Su) Drones slogging about the ground either slow the hive or are abandoned. As a full round action, a hivoid can force feed a mutating pollen to an adjacent creature suffering the effects of its conscripting gaze. The creature suffers 2 Con damage and gains the hive worker template (below). If this Con damage is ever fully healed, the creature loses the hive worker template. A creature with the hive worker template no longer makes Will saves to resist the effects of the hivoid’s conscripting gaze.
Whether through unconscious imitation, freak evolution, or influence from beyond, on rare occasions a swarm of bees adapts a humanoid shape and gains a hive mind. Still, bees are creatures of purpose and hivoids primarily follow their vermin instincts of gathering nectar and pollen.
A hivoid’s advantage over unintelligent swarms of bees presents in the face of danger. A hivoid targets obvious casters with its conscripting gaze as soon as possible. If successful, it summons giant wasps or wasp swarms to distract other enemies while it uses worker initiation on the caster. If it is unsuccessful in conscripting a caster, it settles on the next nearest targets in range and uses Flyby Attack to swarm enemies while remaining safely in the air. Once it has dropped an enemy, it uses worker initiation on any enemy still under its control.
A hivoid can create a hive worker when it uses its worker initiation ability on a living creature under the effect of its conscripting gaze. A hive worker’s statistics are identical to the base creature, save for the following changes.
· Fly 30 ft (Poor). If the creature already has a fly speed, it uses this fly speed or its base fly speed, whichever is higher, and this manoeuvrability or its base maneuverability, whichever is better;
· It gains a sting attack as a secondary natural weapon, dealing damage typical of its size (1d4 Medium, 1d3 Small). If the creature already has a sting attack, it deals this damage or its normal damage, whichever is higher.